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Thread: Continental Map - A Test to my Abilities

  1. #1

    Wip Continental Map - A Test to my Abilities

    Hello fellow guild members.
    After my last map, I figured I'm ambitious enough to go for a World Map.

    However, for now at least, I'l stick to making a section of that world to practice my Large Scale Mapping skills. It has one of the biggest sizes I've ever worked with 9000 x 6000 with 300 DPI to make sure I get all the details in

    This continent (unnamed for now) is pretty big and goes from a cold climate to a desert climate. The equatorial line goes through it and it's got 6 large countries.
    The setting is a dark-ish/not-so-bright medieval fantasy.

    So without further ado, here's the map's land mask!

    MAP - Land mask(s).jpg

    I also made a quick Climate Zone map:

    MAP -Climate(s).jpg
    Last edited by Azhel; 07-08-2014 at 02:43 PM.

  2. #2
    Guild Expert Eilathen's Avatar
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    I dig those landshapes. Looking forward to this. I hope you'll make up some history for this world as well and share it with us in here
    I'm trapped in Darkness,
    Still I reach out for the Stars

  3. #3

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    EDIT 1:
    So I expanded the land mask and now I have the actual world.

    WORLD MAP - Land mask.jpg

    And also did some experiment on plate tectonics, even tho I have no idea how it actually works. I tried going over some examples, but for this sketch I just assumed that if land goes towards land, they rise and create mountains. Please, correct me if I'm wrong.

    WORLD MAP - Tectonics.jpg

    New Edit - Gonna dismiss this world map to make a new one. Larger with one big landmass is my goal.
    Last edited by Azhel; 07-09-2014 at 02:56 PM.

  4. #4

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    Not quite. There are two main processes that create mountains, volcanism (the majority of islands, Etna, Kilimanjaro etc), and the collision of two or more plates, usually continental crust ( Himalayas). There are a few others but for the most part don't pay a major role in the formation of mountain ranges. Hope that helps.

  5. #5

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    @ascanius - Yeah that kinda helps. I'l drop the tectonic part for now and educate myself on the subject.

  6. #6

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    EDIT 2:
    Made a very rudimentary height-map with colors:

    C-MAP - Heightmap.jpg

    and a more detailed one with more levels:

    C-MAP - Heightmap.jpg
    Last edited by Azhel; 07-09-2014 at 12:28 PM.

  7. #7
    Guild Artisan Pixie's Avatar
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    Not that I want to push you into the nearly-bottomless pit that is tectonics. But if you start deciding altitude and then try to make it fit tectonic movements you are just creating yourself a problem. It's better to decide right now than to throw away hours of perfectly good work .

    Again, not pushing into working the tectonics out, but would you give me permission to use a part of your land mask to write a little tutorial on the subject? I want to use some virgin (as in without tectonics worked out) world map and I prefer something people are actually creating.

  8. #8

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    @Pixie - I'd really love that you have permission to use the mask in any way you want. I can provide the layered PSD if you want (the image I put in has JPEG artifacts). I'l try to make a new tectonic model and i'd appreciate your review
    To make sure I do it well, I'l use the real world's tectonics as a base.

  9. #9
    Guild Artisan Pixie's Avatar
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    Thanks (obrigado!)

    I thought you would let me, so I got started it as soon as I asked... and, as I had a little time available, it's finished and published
    The artifacts weren't a problem, but thanks for the offer anyway.

    I hope it inspires you.. I'll be here to help if you need.

  10. #10

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    Thanks glad my map could be of use
    Also thanks for demonstrating G-Plates, that looks super useful!

    EDIT 3:
    Retried some tectonic plates based on some real world examples. Still not sure it's accurate buuut it's another go at it.

    WORLD MAP TECTONIC.jpg
    Last edited by Azhel; 07-09-2014 at 04:30 PM.

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