I love the very subtle shading of the mountains .... very well done indeed
Well I was trying to work through a displacement mapping tutorial by Ravs that I found sitting in my computer. I made a dogs breakfast of the displacement mapping stage, and I went overboard on the reference map and colorized it and all sorts of stuff. I'm as happy with the result as I've ever been with an iso map of mine. Here it is.
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.
I love the very subtle shading of the mountains .... very well done indeed
I like it too. Nice hand drawn feel and understated palette which I am a big fan of.
Torq
The internet! It\'ll never catch on.
Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld
I did a displacement mapping tutorial? I have no memory of this at all...have you got a link?
It's in my hard drive as, "3d_map_tutorial_1_335.pdf." I apparently picked it up on april 13th in the year of our lord two thousand and seven. I have no earthly idea where I got it. I got to the point of exporting the object from Silo when I found my free version didn't do that. Next time I'll try displacement painting in Blender.
I'd also like to see if I could repeat my performance with this color iso technique.
EDIT: Sorry, Displacement Painting.
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.
I guess you know that you are a major contributor when you can no longer remembering posting a tutorial