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Thread: Need help with the relief !

  1. #1
    Guild Member Facubaci's Avatar
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    Default Need help with the relief !

    Hi everyone.
    I always had the problem with the geography of my continent. To make rivers, forests and other properly, I need to know the relief is credible.
    I leave you a picture with reliefs of my map. I want to know what you think about it, and how to do it better or more credible, as well as the optimal shape of the coastline. If you answer with a picture I'll be thankful.

    Thank you.


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    Guild Expert johnvanvliet's Avatar
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    what is the backstory?
    it almost looks like a plate collision subduction zone

    but a very NEW range that is very "sharp" and steep

    a mix of the French "Alps" / India and the Himalayas

    but it looks a bit TOO long and too strait
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  3. #3
    Guild Member Facubaci's Avatar
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    Hello and thank you very much for your answer .
    What do you mean when you say backstory? It is a map of a story I'm doing with a friend. I forgot to put the scale of kilometers.

    The main relief is a mountain range product of the collision of an oceanic plate and a continental plate.
    I think you're right. I'll make the mountain range slightly wider and shorter.

    Instead of the Himalayas and the Alps, I think the best example is the Andes in South America. I took that idea. Chile would be the narrow and green region of the right and the left would be Argentina .

    Thanks.

  4. #4

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    I think it looks great, and very believable. It instantly made me think of the Andes. As we know from Earth, mountain ranges can hug the whole side of a continent. Also, the coastline is great, though perhaps a little too uniformly jagged. If you look at the continents on our own planet, there are many long, smooth coastlines (just look at Africa), mixed with more jagged coastlines like yours.
    Last edited by Soixante; 01-05-2015 at 10:12 PM.

  5. #5
    Guild Member Facubaci's Avatar
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    Thanks Soixante. Make me feel good that's believable
    Where you note a little too uniformly jagged? Maybe you mean the coast up to the right , Which is a little uneven. That coast was an old idea. Maybe now it should be changed to something more smooth like the coast of below.
    So, tell me where you notice the errors and how to fix them to do the geography better. I want to make it as credible as possible.

    Thanks.

  6. #6
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    Your mountain chain is very believable.
    Normally you could have a second, lower chain, parallel to the main one on the east side because a plate collison generally doesn't just create one fold but several.

    I think the comment about the ruggedness of the coast was that very low lands (0-100 m) don't create a very fractal coast.
    As a rule of thumb - the steeper the gradient the more fractal the coast (f.ex fjords) while a small gradient gives a smooth coast (f.ex W.Sahara).
    So your SE coast should be smoother while the W and NE coast is correctly very fractal.

  7. #7

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    Welcome back Facubaci. So you're reworking your Rovendor map? I'm still fond of the land shape (even with those changes).

  8. #8
    Guild Member Facubaci's Avatar
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    Hi everyone, thanks for responding.
    Okay, I will correct the coasts considering what you say, Deadshade. The southeast coast will be smoother.

    Ilanthar! It's been a while. Exactly, we are giving a little reforms to our map, haha. We'll be talking about it.
    Greetings.

  9. #9

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    Facubaci, I got your message, but your box is still full, and I can't therefore answer you in private message .

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