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Thread: My Regional Map for the Wa Forest

  1. #1

    Map My Regional Map for the Wa Forest

    This is an in universe map I hope for my players to find in my D&D campaign this summer.

    In Game Map (small).png

    The area in blue is the Wa Forest, home to the Wa people, a sort of Japanese meets Algonquin Culture. The map itself is older than they are and it's been passed around or kept hidden for a very long time. The current owner has taken the time to draw onto the map the current cities and villages that the Wa have, as well as their roads.

    Using GIMP I took a section of my massive overworld map, where the Wa live, and added in their claimed land in blue, their cultural favorite color. I then added borders to the blue and then ran the whole thing through a bunch of filters till I got a look that I was happy with, mainly the gimpressionist, clothify, and Van Gogh.

    The coastline was pulled from Terra Incognita, a fractal continent generator from GMworldmap.

    The brown paper background is from Generalvyse over on deviantart.

  2. #2

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    Overall I like this map. One thing I would say is that it being so fuzzy makes it a little hard to look at (I feel like my eyes keep trying to focus to make it clearer, esp the coastline (maybe its because the colors are both blue?)); I presume this is because the map is so old so it works really well for in game. The main thing I like about this is that everything "feels" real (especially coastline, roads, etc.).

    I don't claim to be an expert but I like the simplicity of this map and would be super happy to see it in my game! Good job!

  3. #3
    Guild Expert Abu Lafia's Avatar
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    Welcome to the Guild TRBoom! I also like its feel as an old ingame map as Baron Sarin said. In my view you could make the map a bit more "readable" if the roads and cities were in a more contrastive color, like yellowish for example (given you want the map to be readable for your players in the first place )

    PS: "Japanese meets Algonquin Culture" reminds me of The Years of Rice and Salt
    Map is not territory...
    Current work in progress:Korobrom | My finished maps
    My DeviantArt site and Twitter

  4. #4

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    Quote Originally Posted by Baron Sarin View Post
    Overall I like this map. One thing I would say is that it being so fuzzy makes it a little hard to look at (I feel like my eyes keep trying to focus to make it clearer, esp the coastline (maybe its because the colors are both blue?)); I presume this is because the map is so old so it works really well for in game. The main thing I like about this is that everything "feels" real (especially coastline, roads, etc.).

    I don't claim to be an expert but I like the simplicity of this map and would be super happy to see it in my game! Good job!

    Thank you!

    That is the intent, it's an old map that's been pasted to a newer piece of paper, then pasted again to another new piece of paper.

    Quote Originally Posted by Abu Lafia View Post
    Welcome to the Guild TRBoom! I also like its feel as an old ingame map as Baron Sarin said. In my view you could make the map a bit more "readable" if the roads and cities were in a more contrastive color, like yellowish for example (given you want the map to be readable for your players in the first place )
    It's great to be here! This map is more like a cultural piece or art. I didn't want to make it that readable, my intent is to give my players something to wet their appetite. There is an additional hex map that they move on and I'm giving them detailed coastline maps with nothing in the interior so they can map things themselves.

    Quote Originally Posted by Abu Lafia View Post
    PS: "Japanese meets Algonquin Culture" reminds me of The Years of Rice and Salt
    This looks interesting, I might give it a look.

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