Last month, my idea was not a great one. It was too ambitious and I could not work it out in a satisfying way.
This time, it's not really less ambitious but it's not something very common at the Guild and I'm not sure how the final version will turn out.
Clues, 1. It's not going to be big. 2. The file extension.
The land is divided in 9 countries, not all are kingdoms, that was just for the name...
And the Divine Wind is important. It depicts movement (and maybe warfare..).
Here's the latest wip to make Diamond happy.
### Latest WIP ###
nine kingdoms.gif
Oh, I hope it's not a problem if the Great Silt Sea is made of water. After a little research, I've found that it bear the same name as a sandsea in the Dark Sun campaign setting.
I might change it to a desert later if I get bored at mapping the ocean.
Last edited by Azélor; 01-06-2018 at 11:54 PM.
My Deviantart: https://vincent--l.deviantart.com/
Nice start. I like the way you dispatched lands to kep a certain logic with names
Just a test.
Can people tell me if they can see this properly?
test.gif
I have a problem since I forget the browser blurs the images when zooming in.
Is there a way I can make it look less blurry without making the image larger?
Making it larger is not an option, I tried and Photoshop won't let me save it.
If I can't find a way around, i can just drop the animation part. Without animation, I can save it normally at a bigger size.
Last edited by Azélor; 01-10-2018 at 12:29 AM.
My Deviantart: https://vincent--l.deviantart.com/
Some time ago, I saw an animated map made by Francissimo and wanted to test if myself. It worlds and it's not that complicated.
I'm trying to incorporate the idea in the map. It's mostly for the waves but also for ships, sails, flags and other details.
My Deviantart: https://vincent--l.deviantart.com/
### Latest WIP ###
200% of the original
jan 12.png
test 300% of original
jan 12.png
My Deviantart: https://vincent--l.deviantart.com/
Fun! Makes me want to start clicking...
I can already hear the plinky music in my head.![]()
Last edited by jshoer; 01-12-2018 at 02:11 PM.
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