An update with the planet view and a few tests for the final composition.
compo.jpg
Hi there!
Those days i'm really fond of a video game called kerbal space program where you can build rockets and space bases. After a while building space bases i realised i've never tried to map an outer planet outpost, and that's the begining of this little project
I've been playing with sketchup 3d warehouse (for the buildings), qgis (for the topography) and photoshop for the render. For now im trying different views of the sketchup model, still not sure of the point of view i'll used for the final map.
Here's a first render, i'll probably go with a more vertical view for the final map.
vue1.jpg
and a more vertical view for the map itself:
map.jpg
Last edited by Francissimo; 03-12-2018 at 09:30 AM.
My Fantasy maps : http://www.cartographersguild.com/al...p?albumid=4205
Website: http://francoisgueydon.jimdo.com/fantasy/
An update with the planet view and a few tests for the final composition.
compo.jpg
My Fantasy maps : http://www.cartographersguild.com/al...p?albumid=4205
Website: http://francoisgueydon.jimdo.com/fantasy/
Looking good! All three views have a great feel to them.
That's pretty cool. Do they have a source of water? Or is it recycled and imports?
My Fantasy maps : http://www.cartographersguild.com/al...p?albumid=4205
Website: http://francoisgueydon.jimdo.com/fantasy/
a few labels and some kind of hud interface :
compo.jpg
My Fantasy maps : http://www.cartographersguild.com/al...p?albumid=4205
Website: http://francoisgueydon.jimdo.com/fantasy/
Oh I like the new HUD arrangement. Great choice.
Hey this looks fantastic! Love the detailed buildings and the planet texture. The new HUD is a great improvement indeed.
This is really cool! I agree with everyone that the HUD looks great. I love the RTS vibe I'm getting from this. The cel shading on the buildings works really well.