Can't rep you again right away (unfortunately), but this turned out very nicely. Dragons really look great now.
Hi happy guilders !
Here is the first draft of a map intended for a French role-playing scenario (Rêve de Dragon) that I am a fan of, even if I have not had the opportunity to play it often. Hopefully my future players will appreciate my involvement in this work.
Drawn and captioned entirely with Krita, using my trusty wacom tablet.
Before a few words about the area mapped here, I specify that the role-playing game "Reve de Dragon" is located in a universe entirely dreamed by dragons and whose mass awakening can cause huge cataclisms in the universe of players...
Bridagnie is a rugged coastal region with numerous granite cliffs. For the most part it is covered by the thick forest of Ereubath, very dense towards the east, thus constituting a natural border. Two major roads provide access by land to the kingdom’s two main cities: Vieux-Port and Aiguesombre, one to the north follows the coast and the other to the south sinks into the land beyond the Monts Cendreux.
The Storve separates the kingdom in two, between an industrious south and a more idle north. At its marshy mouth, isolated from the rest of the land by a deep bay, an impassable barrier of reefs, and high cliffs is Île Seule. It is here that lies the heart of a very small kingdom of sylvains, the Sylvester city of Bois-Argent, ruled by King Grissöl and Queen Jolychën and whose existence is unknown to all the inhabitants of Bridagnie.
The region derives its wealth from mines full of all kinds of ore and rocks. The grey and green granite extracted from the quarries around Aiguesombre is renowned for its purity and attracts many traders. Iron ore is extracted from the mines of Iviry-les-Mines and exploited by the artisans of Aiguesombre. The bridagnons pride themselves on the riches of their basement.
The gnomes were not mistaken and established in the region two troglodyte cities to extract and exploit the various minerals, Grisemine to the north, lost in the green hills of Kröln to the east of Port-Vieux, and Kramouline to the south, accessible from the foot of Col Cendreux.
With the exception of the desert plateau of Elevarn, a desolate and wild region, sheltering a clan of cyan men, and the Storvin marsh, equally wild and refuge of a colony of Saure, the Bridagnie is conducive to culture and breeding, and the vast majority of the production goes to the two main cities in the region whose population grows continuously.
BridagnieB&W.jpg
Some other maps will continue the story.
Hope you like it.
Can't rep you again right away (unfortunately), but this turned out very nicely. Dragons really look great now.
Diamond can't, but I can. Just enough empty space to contrast the mountain barrier & forests. It's so cleanly executed, I love the shadow work.
IR
The dragons are fantastic and I really like the mountain design. A solid map!
I really like this, the style is nice and clean with really solid shading tying the piece together. I like the Dragons as well.
View my map and asset packs on CartographyAssets or DrivethruRPG. Support my work on Patreon. Take a look at my work on my Website or Instagram.
Those mountains are lovely ... I am taking notes!
(also, very very very cute dragon)
This looks good! I have a place in my world called "Brigandie", where lives the equivalent of "gaulois", and your name reminded me of this.
Thanks for your advice. It works better !
Thanks Adfor. The shadows are simple to do but it takes time.
Thanks Arimel. Some other dragons will ornate my maps for Reves de Dragon.
Merci Ilanthar. J'adore a la fois l'univers et l'ambiance de ce jeu de role. Et les illustrations par Florence Magnin...
Thanks wminish. I want to draw a simple but effective illustration for a pdf RPG scenario.
Thanks Misjay. The cartographer's guild is the place to take inspiration !
Thanks Kâ Lys. Bridagnie is populated by some other "gaulois", allways resisting to the invaders...