Nice 'old-school' style look to it.
hi guys
this is my first dungeon map, so please dont laugh so hard at it
adventurers come form "A", and theres a small passage to go through. as hook horrors tend to live in groups, i've amde this dungeon the lair of two family "D" and "G". the dotted things are the fungi farm, and "H" is the exist.
i must say i didnt thought it would be so hard to do a dungeon! i mean, when i started playing the game some 18 years ago, i just numbered the rooms and filled with Orcs and Goblins with "labeled" equipment ("the orc 2 had a +1 dagger, and orc 3 had a potion of healing").
now, as a more mature gamer, i must give my sincere congratulations to those people who can do a good dungeon, with a "ecology" inside.
Nice 'old-school' style look to it.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
I like it - nice, simple, and understated.
Small and simple, but a nice start to your dungeon-mapping career. I'll bet you're ready to do a megadungeon now. Repped.
Was it done by DC3?
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
silly as it may, i found the 1.4.1 better, so, thats my version!
i used some files from Dragonsfoot : http://www.dragonsfoot.org/maps/index.shtml. they sure helped a lot!